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How To Make A Flashlight In The Forest

Flashlight
Tactical Flashlight.png
Flashlight
Clarification

Also known as

Plastic Torch
Tactical Flashlight
Torch

Added in

v0.01

Item type

Light Source
Tool
Material

Location(s)

Caves

Obtained through

Collecting

Equipable

Yeah

Upgradable

Yes

Throwable

No
Statistics

Other Effects

Provides light
Held in left mitt

Max. Stack

1
Ammunition

Uses

Batteries

The flashlight is a light source, material item that was added in update v0.01 of The Forest . It was made much brighter and has a amend 3d model as of v0.63, it was changed from a plastic torch to a tactical flashlight.

Gameplay [ ]

The flashlight emits a vivid source of lite when turned on, and it lasts for almost 10 minutes. Dissimilar the lighter, its beam of light is brighter, white, and faces only the direction in which it is pointed. Information technology tin can be found in caves. Before the tactical flashlight runs out of bombardment it will begin to flicker. If the tactical flashlight gets blood on information technology while fighting an enemy, its axle will go red and its brightness significantly increases, illuminating a wider area. To reach this in the fastest way, fight an enemy with the chainsaw while holding it with your other hand like to the lighter, shining the calorie-free at the enemy. This is risky considering y'all can also get covered in blood, allowing infection. The effect disappears when y'all enter h2o or in rain, to avoid this, equip the lighter when you get for a swim then re-equip it when yous want to use it again. Peradventure while this effect is active, mutants may flee when the lite is shined on them, like how they react to the color ruby-red.

When the batteries are depleted, it will need to be replaced. Batteries tin likewise be obtained in caves, and by right clicking on them in the inventory, the tactical flashlight can be recharged. You automatically get batteries by trying to pick-up extra flashlights. The role player will occasionally shake the flashlight when the batteries drop below 20%, and it's brightness decreases significantly below 10%.

Equally of v0.71, a flashlight tin be attached to specific weapons to provide calorie-free while using those weapons. It can exist removed by placing the weapon on the crafting mat and pressing C over the weapon. The batteries charge is even so the same and volition require batteries to recharge it. If a player finds a spare flashlight, they can add their original one to a weapon, then pick up the new flashlight

Locations [ ]

IconTheForestCaveMap.png - Cave i well-nigh the katana, backside wooden planks
IconTheForestCaveMap.png - Cave 7 next to cherry pigment and the restraining order (take to pass through an armsy)
IconTheForestCaveMap.png - Cave 5 near wooden planks in a room with a few cannibals in it

Crafting [ ]

1

IconTorchUpgrade.png

=

ane

IconTorch.png

+

1

IconElectricalTape.png

+

IconDownArrow.png

Flashlight
Upgrade
Flashlight Electric
Tape
One of these
weapons

ane

IconChainsaw.png

1

IconModernBow.png

i

IconCraftedBow.png

1

IconFlintlockPistol.png

Chainsaw Modern
Bow
Crafted
Bow
Flintlock
Pistol

Trivia [ ]

  • The flashlight is known equally plastic torch in game files; the name has non been changed due to assets linked to the file name within the game.
  • 'Torch' is the British English/Canadian English version of the U.s. English discussion flashlight.
  • As of v0.70, if holding the flashlight when collecting story items, the player will shine the torch on the detail.

Gallery [ ]

Update History [ ]

Version Changes
v1.0 Fixed attaching plastic torch to weapons

L to lite at present has the circle around it earlier pressed to bespeak you need to hold.

Fixed attaching plastic torch to weapons

v0.73 It is now possible to light burning weapons, molotov and dynamites while having the plastic torch equipped, information technology volition now switch to lighter automatically

Fixed histrion flashlight non casting spec!

v0.72 Fixed battery level able to fall below 0% when flashlight is taped to a weapon

Fixed some shaders lighting upwards incorrectly when flashlight was shone on them

Fixed flashlight visibly popping off when stashing held flashlight

Fixed incorrect text for listed taped lite recipes when calculation a plastic torch to the crafting mat

(Multiplayer) Stock-still other players plastic torch lights no longer visible after it has been stashed once

v0.71 Information technology is now possible to tape plastic torches onto the bows, the flintlock and the chainsaw
v0.seventy Player will at present shine lite on held story detail pickups when plastic torch is equipped
v0.66 Fixed flashlight not properly set as the electric current light detail afterwards selecting it in inventory
v0.65 Fixed walky talky non equipping when out of plastic torch bombardment charge

Added slight battery charge upsurge when equipping plastic torch, it now equips and flashes for a split 2nd before getting stashed to showcase battery is out of charge

v0.64 Fixed flashlight causing endgame glass to flashbrightly

Fixed equipping armor whilst property flashlight causing player to revert to a 2 handed pose and when opening door animation plays

v0.63 New item added: tactical flashlight! Replaced old flashlight. Is much brighter and has a better 3d model.
v0.58 Enemies volition now react to seeing the players torch light at night and in caves
v0.56 Flashlight volition no longer be replaced with lighter when loading a save whilst holding flashlight
v0.55c Fixed saving game with flashlight equipped and ignitable item in hotkey breaking lighter on load

Fixed saving with flashlight equipped whilst likewise holding an ignitable item breaking lighter on load

v0.42 (Multiplayer) Stock-still remote histrion plastic torch flashing when they enter the game
v0.38 Fixed plastic torch not getting bloody anymore
v0.37 Rephrased lighter tutorial to be more generic and work with wink lite as default light
v0.31 Plastic torch made brighter, longer bigger throw. Added brighter fill up light
v0.26 Improved ocean cream lighting at night with torch out

Fixed bug where hanging scene could break if histrion had torch equipped instead of lighter

v0.23 (Sound) Fixed missing flashlight picture on/off sound
v0.22 Fixed equipping lizard skin while having plastic torch out breaking its held animation

Equipping plastic torch now properly hides lighter tutorial (multiplayer) Other players flashlights now visibly light up on mesh

v0.21 Fixed fires not beingness lightable while having torch out

Fixed torch getting stashed when equipped from inventory while having lighter equipped (multiplayer) Fixed flash light non replicating properly on remote players (would either at present calorie-free upwards at all, or exist too vivid) Flashlight now has longer throw and is less saturated

v0.20b Fixed batteries in suitcases having torch icon
v0.20 Torch in suitcases replaced with new batteries pickup

Brightened plastic torch low-cal, increased battery lifetime a chip Fixed plastic torch lite color not being set properly on startup causing depression battery flicker to be non visible earlier getting bloody or going into water Removed plastic torch from suitcases, can now only be found in gameworld. flashlight now follows camera direction when on a rope

v0.xix Plastic torch at present rotates more in line with camera, making it useful to expect upwardly and downward
v0.18c Slight fill light added when holding torch (should make held items better visible in caves)
v0.17 (multiplayer) Fixed problems where other players couldn't see lite from other players lighter or flashlight
v0.10 Improved expect of torch light – at present ii tone

Tweaks to world lighting and fog/ambience colors. Lighter and plastic torch now cast shadows. Fixed effect with plastic torch spamming errors, causing a operation drain when using torch low-cal source

v0.08d New ameliorate looking torch cookie
v0.08 Torch now displays amount of charge left in inventory tooltip

Flashlight no longer machine equips on pick upward, needs to be manually selected from inventory Increased chance of meds and torches in suitcases, lowered gamble of lawn tennis assurance

v0.06 Batteries tin now be used to restore accuse in flashlight and lowered torch battery drain speed to one-half
v0.05 Batteries can now exist used to restore charge in flashlight and lowered torch battery drain speed to one-half
v0.03 Fixed left hand held conflicts betwixt lighter, torch walkman etc
v0.01 Plastic Torch added to the game.

Source: https://theforest.fandom.com/wiki/Flashlight

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