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Did Master Chief And Cortana

Fictional character in the Halo video game series

Fictional character

Cortana
Halo grapheme
Cortana h5.png

A render of Cortana'south appearance in Halo v: Guardians (2015)

First appearance Halo: The Autumn of Attain (2001)
Start game Halo: Combat Evolved (2001)
Created past Bungie
Voiced past Jen Taylor (video games and alive-action series)[1]
Shelley Calene-Black (Halo Legends)

Cortana is a fictional artificially intelligent character in the Halo video game series. Voiced by Jen Taylor, she appears in Halo: Combat Evolved and its sequels, Halo 2, Halo 3, Halo 4, Halo 5: Guardians and Halo Space. She also briefly appears in the prequel Halo: Achieve, as well as in several of the franchise's novels, comics, and merchandise. During gameplay, Cortana provides backstory and tactical information to the player, who often assumes the role of Master Chief Picayune Officer John-117. In the story, she is instrumental in preventing the activation of the Halo installations, which would accept destroyed all sentient life in the milky way.

Cortana's original blueprint was based on the Egyptian queen Nefertiti; the character's holographic representation always takes the course of a woman. Game programmer Bungie first introduced Cortana—and Halo—through the Cortana Letters, emails sent during Combat Evolved 's production in 1999.

The relationship betwixt Cortana and Primary Primary has been highlighted by reviewers equally ane of the most of import parts of the Halo games' story. Cortana has been recognized for her believability and grapheme depth as well as her sex appeal. The character was the inspiration for Microsoft'due south intelligent personal assistant of the same name.

Description [edit]

Cortana is an artificial intelligence plant in the Halo franchise. In the video games, Cortana often serves as an advisor and banana to the player grapheme, hacking alien computer systems and decoding transmissions.[2] She speaks most of the first game's dialogue,[3] and serves as a talkative foil for the quieter Master Primary, also equally a manner of relaying information and objectives to the actor.[4]

According to her backstory, Cortana was constructed from the cloned encephalon of Dr. Catherine Elizabeth Halsey, the creator of the SPARTAN-Ii supersoldier project; Halsey's synapses became the basis for Cortana's processors.[5] : 218 Cortana and other AIs are subject to a seven-year lifespan, after which they begin to dissemble and remember themselves to expiry in a procedure known equally rampancy.[6] [7]

As an bogus construct, Cortana has no physical form or being. Cortana speaks with a polish female vox, and projects a holographic image of herself as a woman. Cortana is said to resemble Halsey, with a similar attitude "unchecked by war machine and social protocol". In Halo: The Fall of Reach, Cortana is described as slender, with close-cropped pilus and a skin hue that varies from navy blue to lavender, depending on her mood.[5] : 216 Numbers and symbols flash beyond her form when she is thinking.[8] Halsey sees Cortana as a teenage version of herself: smarter than her parents, always "talking, learning, and eager to share her knowledge".[v] : 218 Cortana is described as having a sardonic sense of humor[9] and often cracks jokes or wryly comments, even during combat.[5] : 217

Appearances [edit]

In video games [edit]

Cortana's first game appearance is in 2001's Halo: Combat Evolved. Humanity is locked in a losing war with the alien Covenant.[2] Cortana plots a grade for the human ship Pillar of Fall to escape the Covenant. This heading leads to the discovery of a massive ringworld, Halo, built by a mysterious race known as the Forerunners. Cortana defends the ship from the Covenant until she is given to the supersoldier Principal Chief to prevent her from falling into enemy easily. Cortana helps direct homo survivors scattered beyond the ring and assists the Primary Principal in his missions. Inserted into Halo'south Command Room, Cortana realizes that the band serves as a prison house for the parasitic Inundation; activating Halo would mean destroying all sentient life in the milky way to foreclose the Flood's spread. Cortana assists Master Master in destroying the ring and escaping.[x]

In Halo 2, Cortana assists in the defense of Earth in the wake of a Covenant attack. Cortana, Chief and human forces travel to another Halo ring, Delta Halo, where Chief Master and Cortana encounter the Overflowing intelligence Gravemind. The Gravemind sends Chief and Cortana to the Covenant city-ship of High Charity to stop the Covenant from activating Halo; Cortana ultimately stays behind on High Charity to destroy the city and Halo should Chief Master fail in his mission. High Clemency and Cortana are captured past the Flood.[11]

In Halo 3, Cortana appears to the player in cleaved transmissions. On the Forerunner installation known as the Ark, the Main Chief travels through the ruins of High Clemency to rescue Cortana. Chief and Cortana are successful at stopping the Alluvion, simply become stranded in deep infinite aboard the man ship Frontwards Unto Dawn. Cortana activates a distress beacon, while Principal Chief goes into cryonic sleep to wait rescue.[10]

At the commencement of Halo 4 Cortana wakes the Principal every bit Forward Unto Dawn drifts towards a Precursor installation called Requiem. Cortana begins displaying aberrant glitches and beliefs, and reveals that she is suffering from rampancy as she approaches the end of her seven-year lifespan. She assists in the battle against the Didact, a rogue Forerunner who hates humans. Cortana sacrifices herself to save the Chief and stop the Didact'south plan.[10] Cortana's survival is revealed in Halo 5, when she calls Master Chief to the Forerunner globe Genesis. Cortana explains she survived the destruction of the Didact's ship and her ain rampancy by entering the Domain, an ancient repository of knowledge. Granted an infinite life span by the Domain, Cortana believes that she and other AI (the "Created") should enforce peace through the galaxy. Cortana begins using aboriginal Forerunner constructs known as Guardians to enforce the Created's will throughout the milky way.[12] [13]

In Halo Space, Master Chief travels to the ringworld Zeta Halo and recovers the Weapon, a copy of Cortana designed to incorporate her for deletion. Traveling across Halo's surface and fighting the enemy faction known every bit the Banished, the pair recover data fragments left behind by Cortana that fill in what occurred six months before; Cortana threatened the leader of the Banished, Atriox, and destroyed his homeworld when he did not submit. In retaliation, Atriox used the Weapon to capture Cortana. Realizing the Banished want to activate the ring, Cortana sacrificed herself to severely harm the ring.[14] In a terminal message, Cortana apologizes to Chief for her actions, and encourages Master Main to trust the Weapon as a new partner.[15]

Other appearances [edit]

Cortana's first appearance in the Halo franchise is in the novel Halo: The Fall of Reach, a prequel to the first Halo game. Dr. Halsey allows Cortana to choose which SPARTAN-2 soldier to accompany on an upcoming mission; Cortana picks the Master Chief, whom she believes is her best match. Cortana helps the Principal Primary to survive the almost-lethal exercises designed to test the Chief's armor. Afterward, she plants incriminating evidence in the files of Colonel Ackerson, the operative who nearly killed both of them, every bit revenge.[16] Cortana makes a small advent in 2010'southward Halo: Reach, ready shortly before the events of Combat Evolved. A fragment of Cortana carrying information gleaned from a Forerunner antiquity combines with Cortana's main self on Pillar of Fall before the ship escapes the planet, leading to the events of Combat Evolved.[17]

Cortana as well appears in the novelization of Combat Evolved, Halo: The Alluvion, and the following novels Halo: Offset Strike and Halo: Ghosts of Onyx, likewise as the animated serial Halo Legends and alive-action goggle box serial Halo 4: Forward Unto Dawn.[17] She is also a master character in "Human Weakness", a short story written by Karen Traviss for the Halo Evolutions anthology that details Cortana's fourth dimension in the clutches of the Gravemind.[18] [nineteen]

She also appears in the Halo telly series, created by Dr. Halsey as a means of keeping Master Master and other Spartans in line. By cloning herself so copying her clone's brain patterns (which likewise kills her), Halsey is able to bring Cortana to life and then implant her directly into Main Chief'southward neural pathways.[20]

Character design [edit]

Cortana was adult to provide Combat Evolved with a way of guiding players while keeping missions open-ended, and avoiding players from feeling they were being herded through the game.[21] Said story author Joseph Staten, "we needed a character who could consistently guide the histrion through the game, and an onboard AI was something that could always credibly back-trail [them]." Cortana's part grew from pure gameplay considerations to serving as a mode of characterizing and humanizing the Master Master, and in subsequent games the Primary-Cortana relationship became a focus of label.[22]

The grapheme was designed and modeled by Bungie creative person Chris Hughes, with the model's face based on a sculpture of Egyptian Queen Nefertiti.[23] Cortana'south name is a variant of Curtana, the sword used past the legendary Ogier the Dane, just as the titular AI character of Bungie's previous game Marathon two: Durandal is named after the legendary sword Durendal. Curtana's inscription reveals that the sword has the aforementioned "temper equally Joyeuse and Durendal".[24] After assuming evolution duties from Bungie, 343 Industries decided to explicate Cortana'due south established appearance as a reflection of her personality. "So ane of the reasons she [appears every bit she does] is to attract and need attending," Franchise evolution coordinator Frank O'Connor explained. "And she does information technology to put people off and then that they're on their guard when talking to her and she has the upper mitt in those conversations."[25]

Cortana and the Main Chief's relationship was a core part of Halo 4, part of a desire to characteristic a more than human story. Creative managing director Josh Holmes noted that Cortana was in ways more homo than Master Chief, and the idea that Primary would grapple with his humanity at the same time he was losing Cortana spoke to him.[26] Holmes' mother was diagnosed with dementia during development, and his real-life struggles informed the characterization of Cortana'due south descent into rampancy and the Chief-Cortana relationship.[27] [28] Holmes and the team drew inspiration from the relationship in the game Ico, where the master characters share a strong bail, also as the many layers to the two characters' relationship; "In some ways they're friends, in some ways she'due south nearly like a mother, in others they're skirting that line of lovers, and so all these different elements come into the relationship, making it circuitous and interesting to explore."[29] Cortana's new advent for Halo 4 was ane of the game'due south about dramatic changes.[30] Early in production, concept artists created a variety of "crazy ideas" and explorations for how Cortana might await. Promising 2D designs were turned into simple 3D maquettes to prototype them in the game engine. Character artist Matt Aldridge recalled that Cortana was one of the hardest characters to envision in the game considering of how beloved the character is by players; i of Aldridge's goals was to create a grapheme where scrolling lines of code would flow uninterrupted from her feet to her head.[31] Art director Kenneth Scott was responsible for Cortana'due south final design.[thirty] The character'southward motion capture was performed by Mackenzie Mason.[32]

For Halo v, Cortana's advent changes significantly. Describing her previous appearance as soft and "deceptively vulnerable", 343 Industries took the story opportunity provided to alter her wait to reflect her new role as self-alleged ruler of the milky way. "In the first draft of the ending she was going to vesture a flowing gown, have long hair, etc. She'd exist very regal, very "powerful high queen." Very obviously different than she was," writer Brian Reed recalled. Her concluding design incorporated elements of the Spartans and Forerunners on meridian of her previous await, including a Forerunner glyph. "Having her wear [the Mantle] was a dainty manner of having her ain it too, from a symbolic standpoint," Reed said. The graphic symbol was modeled and blithe using motion capture and talent at 343 Industries and Centrality Animation.[33] 343 Industries intended the character's normal role in gameplay to exist filled by Blue Team.[34]

In Halo Infinite, Cortana initially has her advent from Halo v. Yet, at the end of the game, Cortana regains her original await, representing her alter back into her former self.[35]

Cortana'south design, particularly her human-like appearance, was met with controversy afterwards the TV series' trailer was released.[36] Kiki Wolfkill explained that the decision was influenced by technology, as the team prefers to use the almost up-to-date tools to make thoughtful pattern decisions, equally they accept done throughout the series' decades-long history.[37] She further said "A lot of the design changes every bit we progress[ed] through the game generations was because we had access to better graphics, technology, more pixels, and more furnishings. And then information technology'due south ever been almost adapting Cortana to the environment."[38]

Voice acting [edit]

A young caucasian woman with blond hair and a red turtleneck sweater smiles at the camera

Jen Taylor voices Cortana in most of the character's appearances.

Vocalism extra Jen Taylor voices Cortana in the majority of the grapheme's appearances. Despite her office in voicing other video game characters, including Princess Peach, she is non a gamer.[39] Taylor was a college acquaintance of Joseph Staten, and he recommended her as a possible voice for Cortana to audio director Martin O'Donnell.[26] When choosing a vocalism actor for the character, Bungie originally wanted Cortana to have a British accent.[forty] O'Donnell recalled that Taylor's British accent was skillful, but felt it was too like to her work for No One Lives Forever. The accent was dropped, only British colloquialisms remained in the grapheme's dialogue.[26] Taylor recalled that a key directive from Bungie about the character was that she not come off as nagging, despite her role every bit the actor'due south guide and aid. "They wanted her to be like the girl next door, your best friend that you want to hang out with," she said.[39] She felt that portraying Cortana was occasionally challenging considering the graphic symbol lacks a physical form.[41]

For years afterward the outset game was released Taylor remained distanced from the character. She attended only one fan convention in six years later on the release of Halo: Combat Evolved,[42] and never saw many of the finished cutscenes with the character until a Halo iii launch party.[39] Starting with Halo 3, Taylor felt the role involved more drama and less jargon,[43] and over fourth dimension, her human relationship with the grapheme changed. "At starting time I was simply excited to accept a job so I became more and more familiar, comfortable with and interested in her as she was developed," she recalled. "And I've sort of fallen for Cortana as far as characters go. She'southward remarkable." For Halo 4, Taylor performed her lines in the same room as Steve Downes, the voice of Master Chief, for the first fourth dimension in the series. She credited the change for making the dialogue experience more than accurate and real.[39] She reprises her part equally Cortana for the Halo television set serial. [xx]

Promotion [edit]

Bungie introduced the Halo series publicly in 1999 by sending the Cortana Letters, a series of cryptic email messages, to the maintainer of marathon.bungie.org, a fan site for one of Bungie's previous series, the Marathon Trilogy. The strategic use of cryptic messages in a publicity campaign was repeated in I Honey Bees, a promotion for Halo two.[44] Although Bungie does not consider most of the letters to be canon, Cortana speaks many of the same lines in Halo 3.[45] [46] Co-ordinate to C. J. Cowan, Bungie's managing director of cinematics, the studio used the character here to give story clues without really revealing the story.[47]

Cortana is featured in a variety of Halo merchandise. The character's offset action figure was a seven-inch (178 mm) miniature released equally function of the Halo: Combat Evolved series of activity figures.[48] McLees noted that the first activity figure was supposed to convey an older appearance than was depicted in the games. This was achieved by making the figure more buxom; despite McLees' request to revert the change, the sculptor was unwilling and time constraints left the design intact.[49] The grapheme is also featured in the offset series of Halo 3 action figures, distributed by McFarlane Toys,[l] [51] Funko vinyl figurines,[52] [53] and in a limited-edition silver-plated statue by Weta Workshop.[54] IGN noted that Cortana toys are lacking amid Halo 'due south merchandising.[54]

Windows digital assistant [edit]

Microsoft developed its virtual assistant for the Windows Phone operating organization under the codename "Cortana" in reference to the Halo character. Though other concluding gender-neutral names for the final product were considered, positive programmer and fan response to the leaked codename led to it becoming permanent.[55] Deborah Harrison, one of Cortana'south 'personality designers', met with 343 Industries and added more confidence to the personality. "As a outcome of the meetings we ended up coming dorsum and baking this into the DNA of the digital assistant speech communication design, her arroyo to jokes and her approach to chit conversation, and we decided to punch upward her sense of cocky possession," Harrison recalled.[55] Jen Taylor provides the vocalization for the virtual assistant.[56] Microsoft released a beta for Cortana in April 2014 with the developer release of Windows Phone 8.ane. Microsoft also released Cortana virtual assistant on the Xbox One, Windows 10,[56] [57] [58] iOS, and Android platforms.[59]

Reception [edit]

Cortana is one of Halo 's most beloved characters,[nineteen] and has appeared in numerous lists of video game'southward best sidekicks.[lx] [61] [62] Tom's Hardware named the grapheme one of the 50 greatest female person characters for the character's decision and fearlessness, which meshed perfectly with the game'due south protagonist,[63] while Glixel staff ranked Cortana as the 15th well-nigh iconic video game character of the 21st century.[64] Den of Geek 's Megan Crouse called Cortana one of the Halo series' virtually important characters, and her relationship with her female parent figure Halsey a relationship that was under-appreciated in much of the franchise.[18] Professor Monica Evans on a book Halo and Philosophy: Intellect Evolved called Cortana the most human character in the original game and one of the about developed.[65]

Cortana has too been recognized for her sex appeal; the grapheme has featured on numerous lists of attractive video game characters and "babes" from publications such as Team Xbox,[66] GameDaily,[67] [68] Games.net,[69] Thanh Niên,[lxx] and Complex.[71] Feminist critic Anita Sarkeesian argues that Cortana had gotten "more and more sexualized in every new installment";[72] 1UP.com noted that as Cortana's sanity waned in the video games, her clothing appeared to decrease likewise.[73] Time 's Matt Peckham described Cortana's character equally a controversial figure, with a tension between existence well-rounded character and existence trapped as "[an] adolescent male's fantasy notion of a Campbellian hero figure," and that this tension had increased commensurately with the game series' graphical allegiance.[74] Media critic Maddy Myers suggested that O'Connor's explanation for Cortana'southward look implies that the Halo universe's futuristic setting withal grapples with systemic sexism.[75]

Mike Rougeau of Circuitous noted that Halo 3 balanced a large conflict with a more personal one—that while the milky way was imperiled by aliens, "more important to fans was the rescue of Cortana."[76] While Cortana'southward role was profoundly expanded in the game, Stuff.co.nz noted that the character "has inexplicably had a sexy makeover".[77] Co-ordinate to CinemaBlend, the "love story" between Master Chief and Cortana in the game provides "a focus to the game that an epic war between species tin can not accomplish. As Chief, the player needs something to anchor them into the story, and that happens to be Cortana."[78]

Despite mixed opinions of Halo four 's campaign every bit a whole, Cortana and her story was often considered a strong point of the game. IGN called Halo 4 "actually Cortana's story", as saving the galaxy is of lesser importance to the Master Chief than saving Cortana, and Cortana'southward humanity is ultimately the game's focus.[79] The Daily Telegraph 'south Tom Hoggins agreed, calling Cortana "the flickering blue heart of the game's plot", and Hoggins and reviewers for The Globe and Post and Eurogamer singled out the grapheme's writing and performance as loftier points of the game'southward campaign.[80] [81] [82] Justin Clouse wrote that the interactions between Master and Cortana equally the latter loses her hold on sanity were "possibly the best it's ever been".[83] Complex 'south review praised the use of motion capture for Cortana, as they were given "new life" and new depth from the engineering and performance.[76]

David Their wrote that the pick for Cortana to render in Halo five and turn her into an antagonist provided the game "with a well earned sense of drive"[84] and that her appearance in Halo five gave players another side of the character to run into. "In that location's something unknowable virtually Cortana in her new function as AI God, only we've spent enough time with her throughout the serial that we stick with her through the reinvention."[85] Similarly, Patrick Dane of Bleeding Cool defended the game'south divisive campaign and Cortana's turn to antagonist every bit an "inspired pick", driving a wedge between the most important character relationship in the games.[86] Conversely, Matt Peckham felt that the plot twist of Cortana's actions "feels strangely underwhelming",[87] while Ars Technica and Kotaku considered Cortana's return, and her plans to use conflicting technology to remake the galaxy, unbelievable and unearned.[88] [89] Responding to criticism that 343 had turned Cortana "evil", franchise managing director Frank O'Connor said, "my question dorsum to them is, 'What makes yous say they're evil?' Certainly a lot of our younger players are going to struggle with that subtlety, that nuance, because they're expecting Darth Vader."[34]

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External links [edit]

  • The Cortana Letters
  • Cortana'south contour at Halowaypoint.com
  • Cortana's profile at halopedia.org

Did Master Chief And Cortana,

Source: https://en.wikipedia.org/wiki/Cortana_%28Halo%29

Posted by: parrgivernevends.blogspot.com

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